Free V1 0 3
adminApril 26 2021
Free V1 0 3
Update November 27, 2020: Another minor version update to 3.3.0.7 today.
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Update November 26, 2020: Looks like there was a minor version update (3.3.0.6) today.
Update November 25, 2020: I’m not sure if this is a new version or not, but there was an update to the ZXW download links today. Google is still tagging these files as malicious.
Update November 9, 2020: New version released, but ZXW didn’t update the version number. Download at your own risk because google is flagging the file as malicious. Also, Windows will flag it as a trojan.
Update October 27, 2020: ZXW 3.3 was released today.
Download ZXW Tools here:
- ZXW Tools v3.3.0.7 (Downloads: 6,179) (November 27, 2020 – latest version)
- ZXW Tools v3.3.0.6 (Downloads: 9,710)
- ZXW Tools v3.22 + Microfish v3.2 (Downloads: 18,656) (January 14, 2020)
- ZXW Tools v3.22 + Microfish v3.1 (Downloads: 2,088)
- ZXW Tools v3.1 + Microfish v3.0 (Downloads: 6,180)
- ZXW Tools v3.0 + Microfish v3.0 (Downloads: 15,847)
- ZXW Tools v2.6 + Blackfish v2.0 (Downloads: 55,317)
- ZXW Tools v2.5 + Blackfish v1.6 (Downloads: 9,651)
- ZXW Tools v2.4 + Blackfish v1.5 (Downloads: 36,078)
- ZXW Tools v2.3 + Blackfish v1.4 (Downloads: 9,143)
- ZXW Tools v2.1 + Blackfish v1.4 (Downloads: 4,510)
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GalaxyEham released this
v1.0.3.1
- Fixed texture replacement crashing in SWBF2
- Added verification for symbolic link creation, error produced if any failed to create.
- Added the ability to create new VisualUnlockSkin/Part assets and MeshAndVariationPair assets
- Added button to add mod(s) to applied mods list
- Moved import/remove mod(s) buttons to along side add button
- Externalised the Move up/down/remove mod(s) buttons
- Fixed issue with ini file getting corrupted causing a crash, now ini is recreated (user must reselect executable)
v1.0.3
- Added Wireframe render mode to mesh preview
- Filtering in data explorer now ignores case
- Fixed bug with Fifa18 meshes crashing on preview
- Updated SDKs for various games
- Set bcrypt.dll to compile without any VC dependencies (may or may not fix peoples issues)
- Fixed bug with launching mods in Fifa18 resulting in error
v1.0.3alpha4
- Added bookmark folders
- Added bookmark renaming
- Added Fifa18 game profile
- Added scrollable tab control for the main tab panel (instead of stacking)
- Added custom splash screen banners for each supported game
- Added new task dialog, provides more feedback during import/export activities
- Added new view modes for mesh preview (Base/Specular color, Normals, MaterialAO, Smoothness, Metallic, Reflectance, Reflections and Ambient)
- Changes to mesh materials are now reflected dynamically in render viewport (For tints/colors that have been implemented in the shader)
- Rendering improvements across all games (except NFS). Preview should now reflect game rendering more closely.
- Fixed numerous issues with composite mesh previews and mesh preview state
- Fixed sound preview to disable export/play buttons on unsupported sounds, and correctly reports sound has been exported
- Moved back to v1.0.2b bcrypt.dll until issues can be resolved properly
Free V1 0 3 Download
v1.0.3alpha3
- Fixed bcrypt.dll compilation issues
- Fixed issue with DAI infinite load when a specific bundle was edited
- Fixed issue with DAI and insufficient memory, attempting to load localized texts
- Fixed crash with previewing and exporting meshes in SWBF and Fifa17
v1.0.3alpha2
- Fixed out of date SDK used in MEA
- Disabled non working import button from sounds
- Packaged fifaconfig workaround with editor
v1.0.3alpha
Frosty Editor
- Fixed an issue with compressing certain files (Compression Failed error)
- LZ4 compression now used to compress data for games that use it (MEC, SWBF)
- Drastically reduced time and storage capacity it take to apply mods for all games
- Implemented new texture formats for preview and export
- Added Searching/Filtering of assets in the data explorer
- Added the ability to save bookmarks
- Added more advanced asset editing capabilities, including class instantiation, and removing elements from the middle of arrays
- Added mesh 3d preview (import to come)
- Added sound preview and export (import to come)
- Added lua asset editing (with lua compilation if required)
- Added support for DragonAge, NeedForSpeed, Fifa17
- Added rudimentary legacy file editing support for Fifa17
Free V1 0 30
Frosty Mod Manager
- LZ4 compression now used to compress data for games that use it (MEC, SWBF)
- Drastically reduced time and storage capacity it take to apply mods for all games
- Numerous other bug fixes
Free V1 0 3-codex
FrostyModManager_v1.0.3.1.rar1.73 MB
Free V1 0 3